This is a list of some of the known limits of the engine for various Tomb Raider games.
| Name | Limit | Note |
|---|---|---|
| Memory | 256MB | Can be increased with Menu Hook |
| Loaded objects | 94 | |
| Instances | 208 | |
| Vertices per model | 21849 | Format can write until 32767 vertices, but for reasons unknown the engine crashes after the declared count |
| Textures | 8191 | May be higher in next generation graphics |
| Name | Limit | Note |
|---|---|---|
| Memory | 256MB | Can be increased with Menu Hook |
| Loaded objects | 204 | |
| Instances | 1024 | |
| Bone map per mesh | 42 |
TheIndra Updated 26/08/2024